NEWS & change log
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V1.6.2 (853)

PM chat transfer: last used item will be remembered. New setting: color blindness modes in the scanner Language updates Bugfixes

V1.6.1 (782)

- bugfixes

V1.6.0 (688)

New client languages: Dutch Swedish Estonian Turkish Ukrainian Croatian New system requirement: at least API 17 (Android 4.2) Map/Contacts: By longclicking the "Copy coordinates" symbol you can...

  • V1.6.2 (853)

    Saturday, 15 April 2017 12:00
  • V1.6.1 (782)

    Sunday, 26 March 2017 08:00
  • V1.6.0 (688)

    Wednesday, 22 March 2017 10:08

New client languages:

  • Dutch
  • Swedish
  • Estonian
  • Turkish
  • Ukrainian
  • Croatian

New system requirement:

  • at least API 17 (Android 4.2)

Map/Contacts:

  • By longclicking the "Copy coordinates" symbol you can now permanently save the coordinates of the current map centre and provide them with a memo. As a result the so saved coordinate will be listed in the contacts tab's list. Clicking the entry navigates to the scanner map and jumps to the respective position.

Contacts:

  • New memo feature allows adding memos to contacts in the contacts lists.
  • The ignore function's effect* now applies to the chat without the game needing to be hard rebooted. (*Messages of ignored players will be hidden).
  • Longclicking an entry opens the "Edit memo" dialogue
  • Clicking a contact entry opens the private message dialogue
  • Clicking a position entry jumps to the saved map position


Ranking list:

  • New selection "Your contacts" shows your contacts' placings.

Stats:

  • New sharing feature above the counter values. 
    As a hint for sharing the stats: the share feature is an Android system function. If you have/want to change the default sharing app, you have to adjust this in the system settings for the respective application.

Chat:

  • When entering #mystats in a chat message you can share your own stats summary with others in the ingame chat and private messages as well.
  • Option to favorite chat channels and show them as "quicklinks".


Mines:

  • The defence distribution of a mine (e.g. 200/5/1) as well as the last entered increase will be saved locally after a defence has been assigned. The missing units will be preadjusted to the saved distribution value when visiting the defence dialogue again (if a storing exists). If there is no storing recorded, the last used increase will be preadjusted.
  • General maintenance (maintenance kits and experts team) now has an input option (and slider) for a treshold value for the wanted minimum mines condition (only mines with a condition below the treshold will be considered when performing a general maintenance).
  • Notification when mines are at risk of decay.

Attacks:

  • The "dosage" of the deployed attacking units now influences the amount of loot at a victory. The less of the deployed attacking units remain after a victory, the higher the amount of loot will be (basis is the force sum of the surviving attack units).
  • Recalculation of the random secondary loot amount (the original mode of calculation was corrupt and allowed loot amounts in excess of $ 1tn per attack in certain circumstances)

Trade:

  • Long-clicking the resources group row closes all open resources groups

Production:

  • Instant production with giant diamonds can now also be applied to productions running longer* than 5 days without needing them to be quit and restarted before.
    *FYI the maximum duration of a factory production to be able to be finished instantly does NOT change and STILL is 5 days.

Settings:

  • New option "Only alert once": On new notifications of the same group the notification sound will now only be triggered once.
  • New option "Font size":  The Resources ingame font size can now be adjusted independently from the Android system settings.

Miscellaneous:

  • Information of actual production output added to the mini popups appearing by clicking the resources icons.
  • Notifications sorting and grouping